How to Use Martin Show Designer 18 for Stunning Lighting and Set Design
Martin Show Designer 18 (MSD 18) is a powerful and user-friendly software package that allows you to create realistic 3D simulations of lighting and set design for entertainment and architectural projects. Whether you are a lighting designer, a salesperson, a producer or a student, MSD 18 can help you visualize your ideas and present them in a professional way.
In this article, we will show you how to use MSD 18 to create stunning lighting and set design using its features such as:
The new 3D engine that provides photorealistic rendering in real-time using the latest DirectX technology.
The user-friendly timeline control that lets you create complex presentations including lighting, video, animated scenery, camera motion and animated smoke effects.
The redesigned user interface that offers you a rapid workflow to quickly drag and drop fixtures, objects and textures as well as instant access to any objectâs properties.
The Vectorworks-friendly plug-in that allows you to export and import Vectorworks files into MSD 18 with intelligent fixture conversion.
The built-in 3D modeling app that lets you quickly build objects and materials or import DXF, DWG and native SketchUp formats along with all textures and UV maps.
Let's get started!
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Step 1: Download and Install MSD 18
To use MSD 18, you need to download and install the software on your Windows PC. You can choose from three versions: MSD 18 Proâ, MSD 18 Liteâ or MSD 18 Demoâ. The Pro version offers the most features and functionalities, while the Lite version has some limitations such as fewer fixtures, objects and textures. The Demo version is free but has a watermark on the output. You can compare the versions and their prices on the Martin website or the Lighthouse website.
To download MSD 18, you need to register on the Lighthouse website and log in. Then you can go to the Downloads section and choose the version you want. You will receive an email with a download link and a license key. Follow the instructions in the email to download and install MSD 18 on your PC.
Step 2: Create a New Project
Once you have installed MSD 18, you can launch it from your desktop or start menu. You will see a welcome screen where you can choose to create a new project, open an existing project or watch some tutorials. To create a new project, click on the New Project button. You will see a dialog box where you can name your project, choose a resolution, a frame rate and a background color. Click OK to confirm your settings.
You will then see the main window of MSD 18 with four views: Top View, Front View, Perspective View and Output View. You can switch between these views by clicking on their tabs or using the keyboard shortcuts F1-F4. You can also resize, zoom, pan and rotate these views using your mouse or keyboard.
Step 3: Add Fixtures, Objects and Textures
To add fixtures, objects and textures to your project, you can use the Library panel on the left side of the main window. The Library panel contains three tabs: Fixtures, Objects and Textures. You can browse through these tabs by clicking on them or using the keyboard shortcuts F5-F7. You can also search for specific items using the search box at the top of the panel.
To add an item from the Library panel to your project, simply drag and drop it onto one of the views. You can also double-click on an item to add it to the center of the Perspective View. You can then move, rotate, scale and align the item using the tools on the toolbar at the top of the main window or using your mouse or keyboard.
You can also edit the properties of any item by selecting it and clicking on the Properties button on the toolbar or pressing F8. This will open a Properties panel 29c81ba772